Funko Inc
NASDAQ:FNKO
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Funko Inc
NASDAQ:FNKO
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Funko Inc
Funko, Inc. engages in designing, sourcing and distribution of licensed pop culture products. The company is headquartered in Everett, Washington and currently employs 1,089 full-time employees. The company went IPO on 2017-11-02. The firm is engaged in selling a broad range of pop culture consumer products, featuring characters from a range of media and entertainment content, including movies, TV shows, video games, music and sports. Its products fall under figures and other product categories. Its figures category includes figures that celebrate pop culture icons in the form of stylized vinyl, blind-packed miniatures and action figures. The company includes brands, such as Pop!, Mystery Minis, and Funko Soda. Its other category is comprised of stylized fashion accessories including bags, backpacks and wallets; apparel; board games; plush products; accessories including keychains, pens and pins; apparel including t-shirts and hats; homewares including drinkware and other home accessories; non-fungible tokens (NFTs) and other. The company sells its products through a network of retail customers, including specialty retailers, mass-market retailers, and e-commerce sites.
Funko, Inc. engages in designing, sourcing and distribution of licensed pop culture products. The company is headquartered in Everett, Washington and currently employs 1,089 full-time employees. The company went IPO on 2017-11-02. The firm is engaged in selling a broad range of pop culture consumer products, featuring characters from a range of media and entertainment content, including movies, TV shows, video games, music and sports. Its products fall under figures and other product categories. Its figures category includes figures that celebrate pop culture icons in the form of stylized vinyl, blind-packed miniatures and action figures. The company includes brands, such as Pop!, Mystery Minis, and Funko Soda. Its other category is comprised of stylized fashion accessories including bags, backpacks and wallets; apparel; board games; plush products; accessories including keychains, pens and pins; apparel including t-shirts and hats; homewares including drinkware and other home accessories; non-fungible tokens (NFTs) and other. The company sells its products through a network of retail customers, including specialty retailers, mass-market retailers, and e-commerce sites.
Q4 results: Net sales were $273 million, gross margin 41%, adjusted EBITDA $23 million — management said results were better than expected and EBITDA was at the high end of guidance.
Sales momentum: Q4 net sales were up 9% (sequentially) and European sales improved sharply (Europe up 20% Jan 25–Jan 26).
Profitability guide: 2026 adjusted EBITDA guidance of $70 million–$80 million and gross margin expected to be 41%–43%.
Top-line guide: 2026 net sales guidance is flat to up 3% vs 2025 (Funko core up high single digits, Loungefly down double digits due to SKU cuts).
Tariff impact: 2025 tariffs and duties were close to $40 million (about half related to IEEPA tariffs); management assumes tariff rate around 15% for the year and is exploring refunds.
Cost discipline: SG&A was $91 million in Q4, down 12% year-over-year; management expects continued margin improvement driven by price changes, cost actions and licensing renewals.
Growth initiatives: Product momentum from Bitty Pop, Pop Yourself, HyperStrike speed program, expanded sports and international efforts, and new content/creative partnerships.
Capital & liquidity: Company does not expect to use additional borrowings under its credit facility and plans further debt paydowns.