Xunlei Ltd
NASDAQ:XNET
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Xunlei Ltd
Xunlei Ltd. is a holding company, which provides shared cloud computing and blockchain technology services. The company is headquartered in Shenzhen, Guangdong. The company went IPO on 2014-06-24. The firm operates an Internet platform in China based on cloud computing to enable users to access, manage and consume digital media content. The firm's acceleration products and services include Xunlei Accelerator, which enables users to accelerate digital transmission over the Internet, and cloud acceleration subscription services, which offer user services for speed and reliability. The firm's Xunlei Accelerator allows users to accelerate digital transmission over the Internet. Xunlei Accelerator also bridges users with diverse needs to other services it offers, such as Xunlei Media Player, which supports both online and offline video watching, and its various online games, including Web games and massively multiplayer online games (MMOGs), by recommending and providing links to these services on its user interface.
Xunlei Ltd. is a holding company, which provides shared cloud computing and blockchain technology services. The company is headquartered in Shenzhen, Guangdong. The company went IPO on 2014-06-24. The firm operates an Internet platform in China based on cloud computing to enable users to access, manage and consume digital media content. The firm's acceleration products and services include Xunlei Accelerator, which enables users to accelerate digital transmission over the Internet, and cloud acceleration subscription services, which offer user services for speed and reliability. The firm's Xunlei Accelerator allows users to accelerate digital transmission over the Internet. Xunlei Accelerator also bridges users with diverse needs to other services it offers, such as Xunlei Media Player, which supports both online and offline video watching, and its various online games, including Web games and massively multiplayer online games (MMOGs), by recommending and providing links to these services on its user interface.
Revenue: Total Q4 revenue was $143.3 million, up 70% YoY; full-year 2025 revenue was $462.4 million, up 42.5% YoY.
Segment Strength: Subscription, cloud computing and live streaming all grew — notable jumps: Q4 cloud computing $46.1M (+102.7% YoY) and Q4 live streaming/IVAS $55.1M (+102.8% YoY).
Margins: Gross profit dollars rose but margins compressed — Q4 gross profit margin 43.0% (down from 51.7% a year ago); full-year margin 47.0% (down from 51.7%).
Profitability: Operating income turned positive: Q4 operating income $4.7M (vs. operating loss of $20.5M a year ago); full-year operating income $6.6M (vs. loss of $15.7M).
Large non-operating loss: Q4 net loss was $228.9M driven by other losses of $232.6M related to a decrease in fair value of the Arashi Vision investment; full-year net income was approximately $1.05 billion, driven by other income and realized/unrealized gains.
Balance sheet / cash: Cash, cash equivalents and short-term investments were $305.2M as of December 31, 2025 (up from $287.5M at year-end 2024).
Capital allocation: Sold 50% stake in OneThing to Kingsoft Cloud (management says buyer chosen for best return and strategic fit); management intends to use proceeds for R&D, product upgrades, market expansion and potentially shareholder returns (details TBD).
Share buybacks: Repurchased ~435,000 ADS in 2025 for ~$1.0M; total buybacks since June 4, 2024 about $6.5M.