Company Overview

Business Description

Sector
Information Technology
Industry
Technology
Headquarters
Switzerland CH
Employees
7 300
IPO date
Sep 24, 2012

Logitech International makes computer peripherals and accessories that sit around the computer, desk, and meeting room. Its main products include mice, keyboards, webcams, headsets, speakers, gaming gear, and video conferencing equipment. It sells to everyday consumers, gamers, office workers, schools, and companies that outfit hybrid workspaces and meeting rooms.

The company makes money mainly by selling hardware through retailers, online stores, and direct-to-business channels. A lot of its business is tied to replacement demand and upgrades, because these products wear out, get updated to match new devices, or are bought to improve comfort, gaming performance, or video quality. Logitech also sells to businesses that need standardized equipment for employees and meeting rooms, which gives it a mix of consumer and commercial demand.

What makes Logitech distinct is that it is not a PC maker or a phone maker; it is a specialist in the accessories that make those devices easier to use. That gives it a strong role near the edge of the technology value chain, where design, compatibility, and brand matter a lot. Its business depends on being a trusted, easy-to-buy choice for items people replace and upgrade often.

Logitech international SA Investor Relations

Address
Route de Pampigny 20
Apples, Vaud
Switzerland

Business Segments

Personal workspace

This part sells mice, keyboards, webcams, headsets, and other accessories people use with laptops and desktop computers at home, in the office, or at school.

Customers

Consumers, students, remote workers, and office teams who buy through retailers, e-commerce sites, and workplace suppliers.

Revenue Model

Logitech earns money by selling hardware products and accessories through retail, online, and channel partners.

Gaming

This part sells gaming mice, keyboards, headsets, racing wheels, and other gear built for video game players.

Customers

PC and console gamers, esports players, and gaming enthusiasts who buy from game stores, electronics retailers, and online channels.

Revenue Model

Logitech earns money from product sales, mainly hardware sold directly to consumers and through retail partners.

Video collaboration

This part sells conference cameras, speakerphones, headsets, and meeting-room accessories used for business video calls and hybrid work.

Customers

Companies, schools, and other organizations that equip employees and meeting rooms for online meetings.

Revenue Model

Logitech earns money by selling collaboration devices through enterprise resellers, distributors, and direct sales channels.

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Management

Ms. Johanna W. Faber

CEO & Director

Biography unavailable

Ms. Samantha E. Harnett J.D.

Chief Legal Officer & Secretary

Biography unavailable

Mr. Matteo Anversa

Chief Financial Officer

Biography unavailable

Ms. Meeta Sunderwala

VP & Chief Accounting Officer

Biography unavailable

Nate Melihercik

Head of Global Investor Relations

Biography unavailable

Nicole Kenyon

Head of Global Corporate & Employee Communications - USA

Biography unavailable

Mr. Anand Lakshmanan

Head of India

Biography unavailable

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