Nexon Co Ltd
XMUN:7NX
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Nexon Co Ltd
XMUN:7NX
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Nexon Co Ltd
Nexon Co. Ltd. makes and publishes online games, especially long-running PC and mobile titles. Its best-known business is running game services that players can access over the internet, then updating those games with new content, events, and features to keep people playing. It also develops some of its own games and works with outside studios to launch and manage titles under the Nexon name. The company mainly sells entertainment to consumers, not physical products. Most of its money comes from in-game purchases such as cosmetic items, upgrades, and other virtual goods, along with fees tied to game publishing and licensing arrangements. In some cases, Nexon also earns from partnerships or intellectual property tied to its game franchises. What makes Nexon different is its role as a live-service game company. Instead of selling a game once and moving on, it tries to build games that can generate spending over many years through regular updates and community engagement. That means its business depends on having popular franchises, strong game operation skills, and a steady pipeline of new releases and content.
Nexon Co. Ltd. makes and publishes online games, especially long-running PC and mobile titles. Its best-known business is running game services that players can access over the internet, then updating those games with new content, events, and features to keep people playing. It also develops some of its own games and works with outside studios to launch and manage titles under the Nexon name.
The company mainly sells entertainment to consumers, not physical products. Most of its money comes from in-game purchases such as cosmetic items, upgrades, and other virtual goods, along with fees tied to game publishing and licensing arrangements. In some cases, Nexon also earns from partnerships or intellectual property tied to its game franchises.
What makes Nexon different is its role as a live-service game company. Instead of selling a game once and moving on, it tries to build games that can generate spending over many years through regular updates and community engagement. That means its business depends on having popular franchises, strong game operation skills, and a steady pipeline of new releases and content.
Record Revenue: Nexon reported record full-year revenue of JPY 475.1 billion, up 6% year-over-year, and Q4 revenue of JPY 123.6 billion, up 55% year-over-year.
ARC Raiders Success: ARC Raiders became Nexon's most successful new product launch, surpassing 14 million units sold and sustaining around 6 million weekly active users.
MapleStory: Idle RPG Refund: Nexon implemented a full refund for a coding error in MapleStory: Idle RPG, impacting Q4 and Q1 results but with minimal effect on player engagement.
Q1 2026 Guidance: Nexon expects Q1 2026 revenue of JPY 150.5–164 billion (up 32–44% YoY as reported) and operating income of JPY 51.2–61.1 billion (up 23–47% YoY as reported).
Shareholder Returns: The company doubled its annual dividend to JPY 45 per share in 2025, completed a JPY 100 billion share buyback, and plans JPY 60 per share in 2026.
Operating Income & Net Income: Full-year operating income was flat at JPY 124 billion, while net income fell 32% to JPY 92.1 billion, mainly due to lower FX gains.
Franchise Performance: MapleStory franchise revenue jumped 54% YoY in Q4; PC Dungeon&Fighter grew double digits in China and Korea, but mobile revenue declined.