Electronic Arts Inc
NASDAQ:EA
Electronic Arts Inc
Intangible Assets
Electronic Arts Inc
Intangible Assets Peer Comparison
Competitors Analysis
Latest Figures & CAGR of Competitors
| Company | Intangible Assets | CAGR 3Y | CAGR 5Y | CAGR 10Y | ||
|---|---|---|---|---|---|---|
|
Electronic Arts Inc
NASDAQ:EA
|
Intangible Assets
$219m
|
CAGR 3-Years
-33%
|
CAGR 5-Years
43%
|
CAGR 10-Years
12%
|
|
|
Roblox Corp
NYSE:RBLX
|
Intangible Assets
$18.2m
|
CAGR 3-Years
-31%
|
CAGR 5-Years
-15%
|
CAGR 10-Years
N/A
|
|
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
Intangible Assets
$4.1B
|
CAGR 3-Years
-13%
|
CAGR 5-Years
49%
|
CAGR 10-Years
37%
|
|
|
Playstudios Inc
NASDAQ:MYPS
|
Intangible Assets
$91m
|
CAGR 3-Years
14%
|
CAGR 5-Years
22%
|
CAGR 10-Years
N/A
|
|
|
Devolver Digital Inc
LSE:DEVO
|
Intangible Assets
$99.3m
|
CAGR 3-Years
1%
|
CAGR 5-Years
50%
|
CAGR 10-Years
N/A
|
|
|
H
|
Huuuge Inc
WSE:HUG
|
Intangible Assets
$7.8m
|
CAGR 3-Years
-42%
|
CAGR 5-Years
132%
|
CAGR 10-Years
N/A
|
|
Electronic Arts Inc
Glance View
In the world of digital entertainment, Electronic Arts Inc., commonly known as EA, stands as a towering figure in the gaming industry. Founded in 1982 by Trip Hawkins, the company has evolved from a small studio catering to home computers into a global powerhouse that shapes how millions engage with interactive entertainment. EA’s strategy integrates both creativity and strategy, allowing it to establish a formidable presence across various gaming genres. Understanding its audience's pulse, EA has harnessed beloved franchises like FIFA, Madden NFL, and The Sims to capture the hearts of gamers worldwide. These game titles are not just products; they become part of cultural phenomena, distinguished by immersive gameplay and rich storytelling that hooks players for the long haul. EA’s business model is deeply entwined with the shifting dynamics of the industry, embracing digital transformation and pioneering new revenue streams. The company adeptly balances traditional video game sales with a robust digital sales model, encompassing downloadable content (DLC), in-game purchases, and subscription services like EA Play. As gaming becomes more connected, EA capitalizes on online multiplayer experiences and live services that continuously engage users and drive recurring revenue. This approach reflects a keen understanding of evolving consumer behaviors and the rising demand for online-first, community-driven content. By leveraging its intellectual properties and resilient digital strategy, EA ensures overarching growth and a consistent flow of revenue, positioning itself as a lynchpin in the competitive gaming landscape.
See Also
What is Electronic Arts Inc's Intangible Assets?
Intangible Assets
219m
USD
Based on the financial report for Dec 31, 2025, Electronic Arts Inc's Intangible Assets amounts to 219m USD.
What is Electronic Arts Inc's Intangible Assets growth rate?
Intangible Assets CAGR 10Y
12%
Over the last year, the Intangible Assets growth was -32%. The average annual Intangible Assets growth rates for Electronic Arts Inc have been -33% over the past three years , 43% over the past five years , and 12% over the past ten years .