Roblox Corp
NYSE:RBLX
Net Margin
Net Margin shows how much profit a company keeps from each dollar of sales after all expenses, including taxes and interest. It reflects the company`s overall profitability.
Net Margin shows how much profit a company keeps from each dollar of sales after all expenses, including taxes and interest. It reflects the company`s overall profitability.
Peer Comparison
| Country | Company | Market Cap |
Net Margin |
||
|---|---|---|---|---|---|
| US |
|
Roblox Corp
NYSE:RBLX
|
47B USD |
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|
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
50.2B USD |
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|
|
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
37.7B USD |
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|
|
| US |
|
Unity Software Inc
NYSE:U
|
7.8B USD |
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|
|
| CN |
|
NetEase Inc
NASDAQ:NTES
|
75.3B USD |
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|
|
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD |
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|
| JP |
|
Nintendo Co Ltd
TSE:7974
|
9.9T JPY |
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|
| SG |
|
Sea Ltd
NYSE:SE
|
63.2B USD |
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|
|
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
142.7B CNY |
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|
|
| JP |
|
Konami Holdings Corp
TSE:9766
|
2.5T JPY |
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|
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
2.5T JPY |
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Market Distribution
| Min | -4 418 600% |
| 30th Percentile | -9.6% |
| Median | 3.1% |
| 70th Percentile | 11.3% |
| Max | 1 135 400% |
Other Profitability Ratios
Roblox Corp
Glance View
Roblox Corp, established in 2004 by David Baszucki and Erik Cassel, has become a dynamic force in the digital entertainment landscape, transforming the concept of user-generated content into a thriving interactive community. At its core, Roblox is a global platform that blends social networking and gaming, allowing users to design, share, and engage in digital experiences built by a vast network of developers, many of whom are players themselves. The allure of Roblox lies in its versatility; it is less about specific games and more about the platform's potential to host a diverse array of experiences ranging from obstacle courses to virtual concerts, thereby drawing in millions of daily active users worldwide. This user-centric model positions Roblox not only as a playground but also as a creative ecosystem where imagination meets technology. Monetization is a critical element that powers Roblox's success. The company's revenue primarily flows from the in-game currency, Robux, which users purchase with real money. Players spend Robux on virtual items, enhancements, and engaging experiences within the platform, which in turn supports the developers who create these offerings. A noteworthy feature is the "Roblox Developer Exchange Program," a vital revenue-sharing arrangement allowing developers to convert earned Robux back into real-world currency. This symbiotic relationship between Roblox and its developer community fuels continual content creation and platform growth. Roblox's financial model extends also into other innovative avenues such as premium subscriptions and immersive advertising strategies, ensuring diverse income streams that bolster its standing as a leader in the burgeoning virtual economy.
See Also
Net Margin is calculated by dividing the Net Income by the Revenue.
The current Net Margin for Roblox Corp is -21.8%, which is above its 3-year median of -32.9%.
Over the last 3 years, Roblox Corp’s Net Margin has increased from -41.5% to -21.8%. During this period, it reached a low of -46.8% on Jun 30, 2023 and a high of -21.7% on Sep 30, 2025.