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Square Enix Holdings Co Ltd
XBER:EI4

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Square Enix Holdings Co Ltd
XBER:EI4
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Price: 15.53 EUR
Market Cap: €2.9B

Gross Margin

54.4%
Current
Improving
by 4.9%
vs 3-y average of 49.5%

Gross Margin shows how much money a company keeps from each dollar of sales after paying for the products it sells. It tells how profitable the company`s core business is before other expenses.

Gross Margin
54.4%
=
Gross Profit
¥158.7B
/
Revenue
¥291.4B

Gross Margin shows how much money a company keeps from each dollar of sales after paying for the products it sells. It tells how profitable the company`s core business is before other expenses.

Gross Margin
54.4%
=
Gross Profit
€158.7B
/
Revenue
¥291.4B

Peer Comparison

Country Company Market Cap Gross
Margin
JP
Square Enix Holdings Co Ltd
TSE:9684
928B JPY
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CN
NetEase Inc
NASDAQ:NTES
76.1B USD
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US
Activision Blizzard Inc
LSE:0H8X
74.1B USD
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SG
Sea Ltd
NYSE:SE
64.9B USD
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JP
Nintendo Co Ltd
TSE:7974
9.7T JPY
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US
Electronic Arts Inc
NASDAQ:EA
50.1B USD
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US
Roblox Corp
NYSE:RBLX
44.3B USD
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US
Take-Two Interactive Software Inc
NASDAQ:TTWO
35.4B USD
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CN
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
142.2B CNY
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JP
Nexon Co Ltd
TSE:3659
2.5T JPY
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JP
Konami Holdings Corp
TSE:9766
2.5T JPY
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Market Distribution

Higher than 82% of companies in Japan
Percentile
82st
Based on 6 625 companies
82st percentile
54.4%
Low
-179.8% — 21.8%
Typical Range
21.8% — 42.3%
High
42.3% — 18 197.9%
Distribution Statistics
Japan
Min -179.8%
30th Percentile 21.8%
Median 30.6%
70th Percentile 42.3%
Max 18 197.9%

Square Enix Holdings Co Ltd
Glance View

Square Enix Holdings Co Ltd emerged from the vibrant intersection of creativity and commerce, drawing from a rich legacy steeped in the world of digital entertainment. Founded in 2003 after the merger of Square Co. and Enix Corporation, two giants of the Japanese gaming industry, the company continues to captivate audiences worldwide. With blockbuster franchises like "Final Fantasy," "Dragon Quest," and "Tomb Raider," Square Enix has crafted immersive worlds that draw users into their narratives, cementing its presence across various gaming platforms. The company's operations extend beyond mere game development; it strategically divides activities across video games, amusement facilities, publication of comic books, and merchandise, thereby diversifying revenue streams and mitigating risk inherent within the volatile gaming market. In its quest for new frontiers, Square Enix has embraced the digital transformation sweeping the entertainment sector. By expanding into online and mobile gaming, alongside traditional console and PC gaming markets, the company has captured a broader consumer base, thus enhancing its revenue potential. Square Enix's financial model is sustained through direct-to-consumer sales, digital downloads, licensing agreements, and a subscription model via its online games. Additionally, by leveraging beloved intellectual properties across different media, such as animation and merchandising, Square Enix not only maximizes the lifespan of its popular franchises but also garners fans' loyalty, transforming narrative worlds into profitable ecosystems.

EI4 Intrinsic Value
9.64 EUR
Overvaluation 38%
Intrinsic Value
Price
S
What is Gross Margin?
Gross Margin shows how much money a company keeps from each dollar of sales after paying for the products it sells. It tells how profitable the company`s core business is before other expenses.
How is Gross Margin calculated?

Gross Margin is calculated by dividing the Gross Profit by the Revenue.

Gross Margin
54.4%
=
Gross Profit
¥158.7B
/
Revenue
¥291.4B
What is Square Enix Holdings Co Ltd's current Gross Margin?

The current Gross Margin for Square Enix Holdings Co Ltd is 54.4%, which is above its 3-year median of 49.5%.

How has Gross Margin changed over time?

Over the last 3 years, Square Enix Holdings Co Ltd’s Gross Margin has increased from 52.8% to 54.4%. During this period, it reached a low of 45.5% on Dec 31, 2024 and a high of 54.4% on Jan 31, 2026.

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