Activision Blizzard Inc
LSE:0H8X
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Net Margin
Net Margin shows how much profit a company keeps from each dollar of sales after all expenses, including taxes and interest. It reflects the company`s overall profitability.
Net Margin shows how much profit a company keeps from each dollar of sales after all expenses, including taxes and interest. It reflects the company`s overall profitability.
Peer Comparison
| Country | Company | Market Cap |
Net Margin |
||
|---|---|---|---|---|---|
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD |
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|
|
| JP |
|
Nintendo Co Ltd
TSE:7974
|
9.7T JPY |
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|
|
| CN |
|
NetEase Inc
NASDAQ:NTES
|
73B USD |
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|
|
| SG |
|
Sea Ltd
NYSE:SE
|
50.6B USD |
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|
|
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
50.6B USD |
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|
|
| US |
|
Roblox Corp
NYSE:RBLX
|
39.1B USD |
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|
|
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
36.7B USD |
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|
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
124.9B CNY |
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| JP |
|
Konami Holdings Corp
TSE:9766
|
2.6T JPY |
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|
|
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
2.1T JPY |
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| JP |
K
|
Konami Group Corp
XMUN:KOA
|
8.9B EUR |
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Market Distribution
| Min | -4 418 600% |
| 30th Percentile | -9.6% |
| Median | 3.1% |
| 70th Percentile | 11.3% |
| Max | 1 135 400% |
Other Profitability Ratios
Activision Blizzard Inc
Glance View
In the realm of interactive entertainment, Activision Blizzard Inc. stands as a commanding force, sculpting the landscape of digital play with its diverse portfolio of video games. Born from the merger of Activision and Vivendi Games in 2008, the company operates through three primary segments: Activision Publishing, Blizzard Entertainment, and King Digital Entertainment. Each division brings its unique flair to the gaming universe. Activision, the originator of the blockbuster Call of Duty franchise, predominantly targets console and PC gamers, pushing the limits of immersive storytelling and competitive play. Meanwhile, Blizzard is known for its meticulously crafted game worlds and franchises like World of Warcraft, Diablo, and Overwatch, which blend rich narratives with multiplayer online experiences. King, a mobile gaming powerhouse, has captivated the casual gaming market with its addictive offerings, such as the highly successful Candy Crush Saga. Monetization at Activision Blizzard extends well beyond traditional game sales, capturing multiple revenue streams that fuel its financial engine. The company harnesses in-game purchases and microtransactions, allowing players to acquire digital goods to enhance their gaming experience. Subscription services, particularly associated with Blizzard’s World of Warcraft, offer another steady income source by ensuring regular player engagement. Furthermore, Activision Blizzard has tapped into esports, turning competitive gaming into a lucrative spectacle through leagues and tournaments that attract global audiences and sponsorships. By diversifying its business model, the company not only sustains its robust growth but also weaves itself tightly into the fabric of both hardcore and casual gaming communities worldwide.
See Also
Net Margin is calculated by dividing the Net Income by the Revenue.
The current Net Margin for Activision Blizzard Inc is 24.9%, which is above its 3-year median of 23.8%.
Over the last 3 years, Activision Blizzard Inc’s Net Margin has decreased from 26% to 24.9%. During this period, it reached a low of 20.1% on Dec 31, 2022 and a high of 30.7% on Dec 31, 2021.