Z

Zynga Inc
LSE:0R0J

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Zynga Inc
LSE:0R0J
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Price: 8.4305 USD Market Closed
Market Cap: $3.6B

EV/EBITDA

10.6
Current
No historical data
Comparison unavailable

Enterprise Value to EBITDA (EV/EBITDA) ratio compares a company`s total enterprise value to its earnings before interest, taxes, depreciation, and amortization. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.

EV/EBITDA
10.6
=
Enterprise Value
$4.3B
/
EBITDA
$406.3m

Enterprise Value to EBITDA (EV/EBITDA) ratio compares a company`s total enterprise value to its earnings before interest, taxes, depreciation, and amortization. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.

EV/EBITDA
10.6
=
Enterprise Value
$4.3B
/
EBITDA
$406.3m

Valuation Scenarios

Zynga Inc is trading above its 3-year average

If EV/EBITDA returns to its 3-Year Average (10.6), the stock would be worth $8.43 (0% downside from current price).

Statistics
Positive Scenarios
2/4
Maximum Downside
0%
Maximum Upside
+36%
Average Upside
11%
Scenario EV/EBITDA Value Implied Price Upside/Downside
Current Multiple 10.6 $8.43
0%
3-Year Average 10.6 $8.43
0%
5-Year Average 10.6 $8.43
0%
Industry Average 11.4 $9.08
+8%
Country Average 14.4 $11.45
+36%

Forward EV/EBITDA
Today’s price vs future ebitda

Not enough data available to calculate forward EV/EBITDA

Peer Comparison

All Multiples
EV/EBITDA
P/E
All Countries
Close
Market Cap EV/EBITDA P/E
US
Zynga Inc
LSE:0R0J
3.6B USD 10.6 -34
US
Activision Blizzard Inc
LSE:0H8X
74.1B USD 24.6 34.2
CN
NetEase Inc
NASDAQ:NTES
71.3B USD 8.7 14.4
JP
Nintendo Co Ltd
TSE:7974
9.3T JPY 19.8 23.1
US
Electronic Arts Inc
NASDAQ:EA
50.7B USD 37.5 74.5
SG
Sea Ltd
NYSE:SE
46.7B USD 16.1 29.6
US
Roblox Corp
NYSE:RBLX
39.7B USD -37.8 -37.3
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
39B USD 40.2 -9.8
CN
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
122.9B CNY 19.9 32.6
JP
Konami Holdings Corp
TSE:9766
2.7T JPY 16.4 31.4
JP
Nexon Co Ltd
TSE:3659
2.1T JPY 9.5 22.8
EV/EBITDA Multiple
EBITDA Growth EV/EBITDA to Growth
US
Z
Zynga Inc
LSE:0R0J
Average EV/EBITDA: 20.3
10.6
N/A N/A
US
A
Activision Blizzard Inc
LSE:0H8X
24.6
30%
0.8
CN
NetEase Inc
NASDAQ:NTES
8.7
12%
0.7
JP
Nintendo Co Ltd
TSE:7974
19.8
33%
0.6
US
Electronic Arts Inc
NASDAQ:EA
37.5
20%
1.9
SG
Sea Ltd
NYSE:SE
16.1
38%
0.4
US
Roblox Corp
NYSE:RBLX
Negative Multiple: -37.8 N/A N/A
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
40.2
58%
0.7
CN
Z
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
19.9
61%
0.3
JP
Konami Holdings Corp
TSE:9766
16.4
15%
1.1
JP
N
Nexon Co Ltd
TSE:3659
9.5
16%
0.6
P/E Multiple
Earnings Growth PEG
US
Z
Zynga Inc
LSE:0R0J
Average P/E: 32.8
Negative Multiple: -34
N/A N/A
US
A
Activision Blizzard Inc
LSE:0H8X
34.2
36%
1
CN
NetEase Inc
NASDAQ:NTES
14.4
14%
1
JP
Nintendo Co Ltd
TSE:7974
23.1
26%
0.9
US
Electronic Arts Inc
NASDAQ:EA
74.5
32%
2.3
SG
Sea Ltd
NYSE:SE
29.6
27%
1.1
US
Roblox Corp
NYSE:RBLX
Negative Multiple: -37.3 N/A N/A
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
Negative Multiple: -9.8 N/A N/A
CN
Z
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
32.6
104%
0.3
JP
Konami Holdings Corp
TSE:9766
31.4
22%
1.4
JP
N
Nexon Co Ltd
TSE:3659
22.8
18%
1.3

Market Distribution

In line with most companies in the United States of America
Percentile
33nd
Based on 9 875 companies
33nd percentile
10.6
Low
0 — 10
Typical Range
10 — 21.5
High
21.5 —
Distribution Statistics
the United States of America
Min 0
30th Percentile 10
Median 14.4
70th Percentile 21.5
Max 1 767 274.1

Zynga Inc
Glance View

Market Cap
3.6B USD
Industry
Media

From the bustling heart of San Francisco, Zynga Inc. emerged as a pioneering force in the social gaming industry. Founded in 2007, its mission was clear: to blend entertainment with human connection and tickle the gaming fancy of countless users around the globe. Through platforms such as Facebook, they delivered irresistibly engaging games like FarmVille, offering a sense of camaraderie and casual escape during a time when the virtual world was burgeoning with possibilities. Zynga's secret sauce lay in its ability to cultivate addictive social experiences; users invited friends to help cultivate virtual crops or build fantastical worlds, creating networks of interaction that transcended mere gaming and fostered a thriving community of digital collaboration. Zynga's business acumen was rooted in a robust, multi-faceted revenue model that capitalized on the free-to-play approach at its core. While users could access games freely, the company ingeniously wove monetization threads through in-app purchases, allowing players to buy virtual goods and accelerate game progress. Such microtransactions became a goldmine, contributing significantly to their bottom line. Additionally, Zynga harnessed the power of targeted advertising, seamlessly integrating ads within its games, thus leveraging its massive user base for substantial advertising revenue. By mastering data analytics, they refined user engagement strategies, continually enhancing user experiences, and thereby optimizing their financial returns. Through these innovative mechanisms, Zynga not only thrived in the competitive digital landscape but also etched its name as a stalwart in the social gaming industry.

0R0J Intrinsic Value
Not Available
Z
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