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Square Enix Holdings Co Ltd
OTC:SQNNY

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Square Enix Holdings Co Ltd
OTC:SQNNY
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Price: 7.8788 USD -6.98% Market Closed
Market Cap: $1.9B

EV/EBIT

12.1
Current
6%
Cheaper
vs 3-y average of 12.9

Enterprise Value to EBIT (EV/EBIT) ratio compares a company`s total enterprise value to its earnings before interest and taxes. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.

EV/EBIT
12.1
=
Enterprise Value
$646.1B
/
EBIT
¥53.6B

Enterprise Value to EBIT (EV/EBIT) ratio compares a company`s total enterprise value to its earnings before interest and taxes. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.

EV/EBIT
12.1
=
Enterprise Value
$646.1B
/
EBIT
¥53.6B

Valuation Scenarios

Square Enix Holdings Co Ltd is trading below its 3-year average

If EV/EBIT returns to its 3-Year Average (12.9), the stock would be worth $8.41 (7% upside from current price).

Statistics
Positive Scenarios
3/4
Maximum Downside
-14%
Maximum Upside
+17%
Average Upside
6%
Scenario EV/EBIT Value Implied Price Upside/Downside
Current Multiple 12.1 $7.88
0%
3-Year Average 12.9 $8.41
+7%
5-Year Average 10.3 $6.75
-14%
Industry Average 14.1 $9.23
+17%
Country Average 13.6 $8.91
+13%

Forward EV/EBIT
Today’s price vs future ebit

Today's Enterprise Value EBIT Forward EV/EBIT
$646.1B
/
Jan 2026
¥53.6B
=
12.1
Current
$646.1B
/
Mar 2026
¥39.4B
=
16.4
Forward
$646.1B
/
Mar 2027
¥44.6B
=
14.5
Forward

Forward EV/EBIT shows whether today’s EV/EBIT still looks high or low once future ebit are taken into account.

Peer Comparison

All Multiples
EV/EBIT
P/E
All Countries
Close
Market Cap EV/EBIT P/E
JP
Square Enix Holdings Co Ltd
OTC:SQNNY
897.2B USD 12.1 35.5
US
Activision Blizzard Inc
LSE:0H8X
74.1B USD 28.9 34.2
CN
NetEase Inc
NASDAQ:NTES
71.3B USD 9.2 14.4
JP
Nintendo Co Ltd
TSE:7974
9.3T JPY 20.8 23.1
US
Electronic Arts Inc
NASDAQ:EA
50.7B USD 49.6 74.5
SG
Sea Ltd
NYSE:SE
46.7B USD 19.1 29.6
US
Roblox Corp
NYSE:RBLX
39.7B USD -30.9 -37.3
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
39B USD -133.6 -9.8
CN
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
122.9B CNY 19.9 32.6
JP
Konami Holdings Corp
TSE:9766
2.7T JPY 20.9 31.4
JP
Nexon Co Ltd
TSE:3659
2.1T JPY 10.4 22.8
EV/EBIT Multiple
EBIT Growth EV/EBIT to Growth
JP
S
Square Enix Holdings Co Ltd
OTC:SQNNY
Average EV/EBIT: 21.2
12.1
N/A N/A
US
A
Activision Blizzard Inc
LSE:0H8X
28.9
36%
0.8
CN
NetEase Inc
NASDAQ:NTES
9.2
11%
0.8
JP
Nintendo Co Ltd
TSE:7974
20.8
N/A N/A
US
Electronic Arts Inc
NASDAQ:EA
49.6
26%
1.9
SG
Sea Ltd
NYSE:SE
19.1
39%
0.5
US
Roblox Corp
NYSE:RBLX
Negative Multiple: -30.9 N/A N/A
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
Negative Multiple: -133.6 N/A N/A
CN
Z
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
19.9
56%
0.4
JP
Konami Holdings Corp
TSE:9766
20.9
N/A N/A
JP
N
Nexon Co Ltd
TSE:3659
10.4
N/A N/A

Market Distribution

Lower than 100% of companies in Japan
Percentile
0th
Based on 4 801 companies
0th percentile
0
Low
0.1 — 9.8
Typical Range
9.8 — 18.1
High
18.1 —
Distribution Statistics
Japan
Min 0.1
30th Percentile 9.8
Median 13.6
70th Percentile 18.1
Max 414 821 439

Square Enix Holdings Co Ltd
Glance View

Square Enix Holdings Co Ltd emerged from the vibrant intersection of creativity and commerce, drawing from a rich legacy steeped in the world of digital entertainment. Founded in 2003 after the merger of Square Co. and Enix Corporation, two giants of the Japanese gaming industry, the company continues to captivate audiences worldwide. With blockbuster franchises like "Final Fantasy," "Dragon Quest," and "Tomb Raider," Square Enix has crafted immersive worlds that draw users into their narratives, cementing its presence across various gaming platforms. The company's operations extend beyond mere game development; it strategically divides activities across video games, amusement facilities, publication of comic books, and merchandise, thereby diversifying revenue streams and mitigating risk inherent within the volatile gaming market. In its quest for new frontiers, Square Enix has embraced the digital transformation sweeping the entertainment sector. By expanding into online and mobile gaming, alongside traditional console and PC gaming markets, the company has captured a broader consumer base, thus enhancing its revenue potential. Square Enix's financial model is sustained through direct-to-consumer sales, digital downloads, licensing agreements, and a subscription model via its online games. Additionally, by leveraging beloved intellectual properties across different media, such as animation and merchandising, Square Enix not only maximizes the lifespan of its popular franchises but also garners fans' loyalty, transforming narrative worlds into profitable ecosystems.

SQNNY Intrinsic Value
5.6451 USD
Overvaluation 28%
Intrinsic Value
Price $7.8788
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