Cyberstep Inc
TSE:3810

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Cyberstep Inc
TSE:3810
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Price: 234 JPY -3.31% Market Closed
Market Cap: ¥16.1B

EV/EBITDA

-5.3
Current
109%
More Expensive
vs 3-y average of -2.5

Enterprise Value to EBITDA (EV/EBITDA) ratio compares a company`s total enterprise value to its earnings before interest, taxes, depreciation, and amortization. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.

EV/EBITDA
-5.3
=
Enterprise Value
¥11.8B
/
EBITDA
¥-2.2B

Enterprise Value to EBITDA (EV/EBITDA) ratio compares a company`s total enterprise value to its earnings before interest, taxes, depreciation, and amortization. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.

EV/EBITDA
-5.3
=
Enterprise Value
¥11.8B
/
EBITDA
¥-2.2B

Valuation Scenarios

Cyberstep Inc is trading above its industry average

If EV/EBITDA returns to its Industry Average (10.8), the stock would be worth ¥-477.06 (304% downside from current price).

Statistics
Positive Scenarios
0/2
Maximum Downside
-304%
Maximum Upside
No Upside Scenarios
Average Downside
284%
Scenario EV/EBITDA Value Implied Price Upside/Downside
Current Multiple -5.3 ¥234
0%
Industry Average 10.8 ¥-477.06
-304%
Country Average 8.7 ¥-383.17
-264%

Forward EV/EBITDA
Today’s price vs future ebitda

Not enough data available to calculate forward EV/EBITDA

Peer Comparison

All Multiples
EV/EBITDA
P/E
All Countries
Close
Market Cap EV/EBITDA P/E
JP
Cyberstep Inc
TSE:3810
15.2B JPY -5.3 -6.2
US
Activision Blizzard Inc
LSE:0H8X
74.1B USD 24.6 34.2
CN
NetEase Inc
NASDAQ:NTES
70.6B USD 8.7 14.4
JP
Nintendo Co Ltd
TSE:7974
9.6T JPY 20.7 23.9
US
Electronic Arts Inc
NASDAQ:EA
50.6B USD 37.5 74.5
SG
Sea Ltd
NYSE:SE
45.5B USD 15.6 28.9
US
Roblox Corp
NYSE:RBLX
39.3B USD -37.4 -36.9
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
38.9B USD 40 -9.8
CN
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
122.9B CNY 19.9 32.6
JP
Konami Holdings Corp
TSE:9766
2.7T JPY 16.7 31.8
JP
Nexon Co Ltd
TSE:3659
2.1T JPY 9.8 23.3
EV/EBITDA Multiple
EBITDA Growth EV/EBITDA to Growth
JP
Cyberstep Inc
TSE:3810
Average EV/EBITDA: 21.5
Negative Multiple: -5.3
N/A N/A
US
A
Activision Blizzard Inc
LSE:0H8X
24.6
30%
0.8
CN
NetEase Inc
NASDAQ:NTES
8.7
12%
0.7
JP
Nintendo Co Ltd
TSE:7974
20.7
33%
0.6
US
Electronic Arts Inc
NASDAQ:EA
37.5
20%
1.9
SG
Sea Ltd
NYSE:SE
15.6
38%
0.4
US
Roblox Corp
NYSE:RBLX
Negative Multiple: -37.4 N/A N/A
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
40
58%
0.7
CN
Z
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
19.9
61%
0.3
JP
Konami Holdings Corp
TSE:9766
16.7
15%
1.1
JP
N
Nexon Co Ltd
TSE:3659
9.8
16%
0.6
P/E Multiple
Earnings Growth PEG
JP
Cyberstep Inc
TSE:3810
Average P/E: 32.9
Negative Multiple: -6.2
N/A N/A
US
A
Activision Blizzard Inc
LSE:0H8X
34.2
36%
1
CN
NetEase Inc
NASDAQ:NTES
14.4
14%
1
JP
Nintendo Co Ltd
TSE:7974
23.9
26%
0.9
US
Electronic Arts Inc
NASDAQ:EA
74.5
32%
2.3
SG
Sea Ltd
NYSE:SE
28.9
27%
1.1
US
Roblox Corp
NYSE:RBLX
Negative Multiple: -36.9 N/A N/A
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
Negative Multiple: -9.8 N/A N/A
CN
Z
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
32.6
104%
0.3
JP
Konami Holdings Corp
TSE:9766
31.8
22%
1.4
JP
N
Nexon Co Ltd
TSE:3659
23.3
18%
1.3

Market Distribution

Lower than 100% of companies in Japan
Percentile
0th
Based on 5 051 companies
0th percentile
-5.3
Low
0.1 — 6.7
Typical Range
6.7 — 12.2
High
12.2 —
Distribution Statistics
Japan
Min 0.1
30th Percentile 6.7
Median 8.7
70th Percentile 12.2
Max 214 699 781.2

Cyberstep Inc
Glance View

Market Cap
16.1B JPY
Industry
Media

CyberStep, Inc. engages in the development and publication of interactive entertainment that includes online games, content and related products. The company is headquartered in Suginami-Ku, Tokyo-To and currently employs 623 full-time employees. The company went IPO on 2006-07-05. The company is mainly engaged in the development of network and entertainment software, the research and development of distributed network libraries and 3D graphics engine, as well as the operation of online gaming service. The in-house service is a business model that provides an online game service to users directly without going through a game operating company. The firm operates online games domestically and overseas including Korea, China and Thailand, among others.

Intrinsic Value
69.25 JPY
Overvaluation 70%
Intrinsic Value
Price ¥234
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