Take-Two Interactive Software Inc
NASDAQ:TTWO
Net Margin
Net Margin shows how much profit a company keeps from each dollar of sales after all expenses, including taxes and interest. It reflects the company`s overall profitability.
Net Margin shows how much profit a company keeps from each dollar of sales after all expenses, including taxes and interest. It reflects the company`s overall profitability.
Peer Comparison
| Country | Company | Market Cap |
Net Margin |
||
|---|---|---|---|---|---|
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
35.5B USD |
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|
|
| US |
|
Roblox Corp
NYSE:RBLX
|
44.2B USD |
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|
|
| CN |
|
NetEase Inc
NASDAQ:NTES
|
77.7B USD |
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|
|
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD |
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|
|
| SG |
|
Sea Ltd
NYSE:SE
|
62.6B USD |
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|
|
| JP |
|
Nintendo Co Ltd
TSE:7974
|
9.7T JPY |
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|
|
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
50.1B USD |
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|
|
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
142.2B CNY |
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|
|
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
2.5T JPY |
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|
|
| JP |
|
Konami Holdings Corp
TSE:9766
|
2.5T JPY |
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|
|
| CN |
|
Bilibili Inc
NASDAQ:BILI
|
12.6B USD |
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|
Market Distribution
| Min | -4 418 600% |
| 30th Percentile | -9.6% |
| Median | 3.1% |
| 70th Percentile | 11.3% |
| Max | 1 135 400% |
Other Profitability Ratios
Take-Two Interactive Software Inc
Glance View
Take-Two Interactive Software Inc., a titan in the gaming industry, has etched its place as a powerhouse by creating some of the most iconic video game franchises over the years. Founded in 1993 and headquartered in New York City, Take-Two operates through two major publishing labels: Rockstar Games and 2K. These labels catapulted the company to fame with franchises like Grand Theft Auto and NBA 2K, which have become cultural phenomena in their own rights. Both franchises exemplify Take-Two's strategic prowess in blending storytelling with interactive entertainment, appealing to a broad audience across different age groups. The company thrives on its ability to consistently deliver immersive experiences, filled with rich narratives and open-world environments that captivate the imaginations of millions globally. At the heart of Take-Two's business model is its razor-sharp focus on harnessing the potential of digital distribution and microtransactions. While the initial sales of its popular titles provide a substantial revenue stream, the company skillfully extends the longevity and profitability of its games through downloadable content (DLC) and in-game purchases. For instance, Grand Theft Auto V, released in 2013, continues to generate significant revenue and maintain player engagement through its online multiplayer component, Grand Theft Auto Online. This strategy ensures a steady flow of income even years after a game's initial release. Additionally, Take-Two's emphasis on recurrent consumer spending, bolstered by its premium pricing strategy and expansion into mobile gaming, ensures that it remains at the forefront of the industry, constantly adapting and capitalizing on the ever-evolving digital landscape.
See Also
Net Margin is calculated by dividing the Net Income by the Revenue.
The current Net Margin for Take-Two Interactive Software Inc is -60.4%, which is below its 3-year median of -54.1%.
Over the last 3 years, Take-Two Interactive Software Inc’s Net Margin has decreased from -8.3% to -60.4%. During this period, it reached a low of -79.5% on Mar 31, 2025 and a high of -8.3% on Dec 31, 2022.