Capcom Co Ltd
OTC:CCOEF
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Operating Margin
Operating Margin shows how much profit a company makes from its regular business activities after covering operating costs. It helps measure how efficiently the company turns sales into profit.
Operating Margin shows how much profit a company makes from its regular business activities after covering operating costs. It helps measure how efficiently the company turns sales into profit.
Peer Comparison
| Country | Company | Market Cap |
Operating Margin |
||
|---|---|---|---|---|---|
| JP |
|
Capcom Co Ltd
TSE:9697
|
1.5T JPY |
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|
| CN |
|
Blue Hat Interactive Entertainment Technology
NASDAQ:BHAT
|
96.3T USD |
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|
|
| CN |
|
NetEase Inc
NASDAQ:NTES
|
88.3B USD |
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|
|
| JP |
|
Nintendo Co Ltd
TSE:7974
|
12.2T JPY |
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|
|
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD |
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|
|
| SG |
|
Sea Ltd
NYSE:SE
|
71.5B USD |
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|
|
| US |
|
Roblox Corp
NYSE:RBLX
|
56.5B USD |
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|
|
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
50.8B USD |
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|
|
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
44.2B USD |
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|
|
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
152.3B CNY |
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|
|
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
3.4T JPY |
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Market Distribution
| Min | -125 500% |
| 30th Percentile | 4.2% |
| Median | 7% |
| 70th Percentile | 10.6% |
| Max | 9 743.7% |
Other Profitability Ratios
Capcom Co Ltd
Glance View
Capcom Co., Ltd., founded in 1979, is a powerhouse in the world of video game development and publishing, renowned for iconic franchises like "Resident Evil" and "Street Fighter." The company's journey began with arcade gaming, a sector that laid the foundation for its formidable legacy. Over the years, Capcom has deftly evolved, shifting its focus towards home console gaming, with strategic entries into mobile and digital distribution markets. By harnessing the power of its strong intellectual properties, the company creates compelling gaming experiences that capture a diverse audience across the globe. Capcom's success lies in its ability to innovate while preserving the essence of its beloved franchises, creating a synergy between nostalgia and modern gaming trends. Revenue at Capcom predominantly stems from the sales of video games, which include physical copies as well as digital downloads, with an increasing emphasis on the latter. The company leverages its rich library of franchises to engage in various licensing agreements, extending characters and stories into media realms such as movies, television, and merchandise. This multifaceted approach ensures Capcom's characters remain cultural landmarks, continuously generating income. Moreover, Capcom capitalizes on the burgeoning eSports arena, where games like "Street Fighter" have become staples, tapping into sponsorships and tournament-hosting revenues. Through these diverse streams, Capcom not only remains financially robust but also deeply embedded in the fabric of pop culture worldwide.
See Also
Operating Margin is calculated by dividing the Operating Income by the Revenue.
The current Operating Margin for Capcom Co Ltd is 43.4%, which is above its 3-year median of 38.7%.
Over the last 3 years, Capcom Co Ltd’s Operating Margin has increased from 40.3% to 43.4%. During this period, it reached a low of 29.7% on Dec 31, 2024 and a high of 43.4% on Sep 30, 2025.