Take-Two Interactive Software Inc
NASDAQ:TTWO
Operating Margin
Operating Margin shows how much profit a company makes from its regular business activities after covering operating costs. It helps measure how efficiently the company turns sales into profit.
Operating Margin shows how much profit a company makes from its regular business activities after covering operating costs. It helps measure how efficiently the company turns sales into profit.
Peer Comparison
| Country | Company | Market Cap |
Operating Margin |
||
|---|---|---|---|---|---|
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
37.2B USD |
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|
| US |
|
Roblox Corp
NYSE:RBLX
|
44.1B USD |
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|
|
| CN |
|
NetEase Inc
NASDAQ:NTES
|
79.3B USD |
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|
|
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD |
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|
|
| JP |
|
Nintendo Co Ltd
TSE:7974
|
10.2T JPY |
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|
|
| SG |
|
Sea Ltd
NYSE:SE
|
63.8B USD |
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|
|
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
49B USD |
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|
|
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
145.1B CNY |
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|
|
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
2.9T JPY |
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|
|
| JP |
|
Konami Holdings Corp
TSE:9766
|
2.5T JPY |
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|
|
| CN |
|
Bilibili Inc
NASDAQ:BILI
|
12.4B USD |
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|
Market Distribution
| Min | -4 087 900% |
| 30th Percentile | -5.1% |
| Median | 6% |
| 70th Percentile | 14.8% |
| Max | 1 032 600% |
Other Profitability Ratios
Take-Two Interactive Software Inc
Glance View
Take-Two Interactive Software Inc., a titan in the gaming industry, has etched its place as a powerhouse by creating some of the most iconic video game franchises over the years. Founded in 1993 and headquartered in New York City, Take-Two operates through two major publishing labels: Rockstar Games and 2K. These labels catapulted the company to fame with franchises like Grand Theft Auto and NBA 2K, which have become cultural phenomena in their own rights. Both franchises exemplify Take-Two's strategic prowess in blending storytelling with interactive entertainment, appealing to a broad audience across different age groups. The company thrives on its ability to consistently deliver immersive experiences, filled with rich narratives and open-world environments that captivate the imaginations of millions globally. At the heart of Take-Two's business model is its razor-sharp focus on harnessing the potential of digital distribution and microtransactions. While the initial sales of its popular titles provide a substantial revenue stream, the company skillfully extends the longevity and profitability of its games through downloadable content (DLC) and in-game purchases. For instance, Grand Theft Auto V, released in 2013, continues to generate significant revenue and maintain player engagement through its online multiplayer component, Grand Theft Auto Online. This strategy ensures a steady flow of income even years after a game's initial release. Additionally, Take-Two's emphasis on recurrent consumer spending, bolstered by its premium pricing strategy and expansion into mobile gaming, ensures that it remains at the forefront of the industry, constantly adapting and capitalizing on the ever-evolving digital landscape.
See Also
Operating Margin is calculated by dividing the Operating Income by the Revenue.
The current Operating Margin for Take-Two Interactive Software Inc is -5.9%, which is above its 3-year median of -12.5%.
Over the last 3 years, Take-Two Interactive Software Inc’s Operating Margin has decreased from 3.8% to -5.9%. During this period, it reached a low of -21.8% on Jun 30, 2023 and a high of 3.8% on Sep 30, 2022.