K

Konami Group Corp
XMUN:KOA

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Konami Group Corp
XMUN:KOA
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Price: 112.4 EUR 0.63% Market Closed
Market Cap: €9.7B

EV/OCF

12.4
Current
27%
More Expensive
vs 3-y median of 9.8

Enterprise Value to Operating Cash Flow (EV/OCF) ratio compares a company`s total enterprise value to its operating cash flow. It shows how much investors are paying for each dollar of the company`s operating cash flow, including both equity and debt.

EV/OCF
12.4
=
Enterprise Value
€7.2B
/
Operating Cash Flow
¥121.8B

Enterprise Value to Operating Cash Flow (EV/OCF) ratio compares a company`s total enterprise value to its operating cash flow. It shows how much investors are paying for each dollar of the company`s operating cash flow, including both equity and debt.

EV/OCF
12.4
=
Enterprise Value
€7.2B
/
Operating Cash Flow
¥121.8B

Valuation Scenarios

Konami Group Corp is trading above its 3-year average

If EV/OCF returns to its 3-Year Average (9.8), the stock would be worth €88.64 (21% downside from current price).

Statistics
Positive Scenarios
1/4
Maximum Downside
-42%
Maximum Upside
+13%
Average Downside
15%
Scenario EV/OCF Value Implied Price Upside/Downside
Current Multiple 12.4 €112.4
0%
3-Year Average 9.8 €88.64
-21%
5-Year Average 7.2 €65.51
-42%
Industry Average 14 €126.5
+13%
Country Average 11.4 €103.12
-8%

Forward EV/OCF
Today’s price vs future operating cash flow

Not enough data available to calculate forward EV/OCF

Peer Comparison

All Multiples
EV/OCF
P/E
All Countries
Close
Market Cap EV/OCF P/E
JP
Konami Group Corp
XMUN:KOA
9.7B EUR 12.4 20.5
CN
NetEase Inc
NASDAQ:NTES
76.2B USD 7.3 15.5
US
Activision Blizzard Inc
LSE:0H8X
74.1B USD 25.4 34.2
JP
Nintendo Co Ltd
TSE:7974
10T JPY 47.7 25
SG
Sea Ltd
NYSE:SE
54.1B USD 9 34.1
US
Electronic Arts Inc
NASDAQ:EA
51B USD 19.6 74.9
US
Roblox Corp
NYSE:RBLX
42.7B USD 22.9 -40.1
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
39.2B USD 59 -9.9
CN
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
128.7B CNY 15.3 34.1
JP
Konami Holdings Corp
TSE:9766
2.8T JPY 21.2 33
JP
Nexon Co Ltd
TSE:3659
2.2T JPY 7.9 24.1
P/E Multiple
Earnings Growth PEG
JP
K
Konami Group Corp
XMUN:KOA
Average P/E: 32.8
20.5
22%
0.9
CN
NetEase Inc
NASDAQ:NTES
15.5
14%
1.1
US
A
Activision Blizzard Inc
LSE:0H8X
34.2
36%
1
JP
Nintendo Co Ltd
TSE:7974
25
26%
1
SG
Sea Ltd
NYSE:SE
34.1
27%
1.3
US
Electronic Arts Inc
NASDAQ:EA
74.9
32%
2.3
US
Roblox Corp
NYSE:RBLX
Negative Multiple: -40.1 N/A N/A
US
Take-Two Interactive Software Inc
NASDAQ:TTWO
Negative Multiple: -9.9 N/A N/A
CN
Z
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
34.1
104%
0.3
JP
Konami Holdings Corp
TSE:9766
33
22%
1.5
JP
N
Nexon Co Ltd
TSE:3659
24.1
18%
1.3

Market Distribution

In line with most companies in Japan
Percentile
55th
Based on 4 586 companies
55th percentile
12.4
Low
0 — 8.2
Typical Range
8.2 — 16.2
High
16.2 —
Distribution Statistics
Japan
Min 0
30th Percentile 8.2
Median 11.4
70th Percentile 16.2
Max 277 515 327.6

Konami Group Corp
Glance View

Market Cap
9.7B EUR
Industry
Media

From its inception in 1969 as a jukebox rental and repair business in Osaka, Japan, Konami Group Corp. has unfurled a captivating narrative of evolution and adaptation, one that reflects the dynamic nature of the entertainment industry itself. The company, founded by Kagemasa Kozuki, expertly transitioned through various entertainment sectors, planting its roots firmly in the video game realm by the 1980s. As arcade games flourished, Konami rode the wave, creating iconic titles like "Frogger" and "Castlevania," which propelled it to the forefront of gaming innovation. This diversification was further bolstered by their successful expansion into console gaming, where franchises like "Metal Gear" and "Pro Evolution Soccer" made the company a household name globally. Konami's evolution showcases how a firm can thrive by consistently tapping into emerging technology trends and consumer demands. Today, Konami stands as a multifaceted conglomerate, deftly balancing its portfolio across four key segments: Digital Entertainment, Amusement, Gaming & Systems, and Sports. The Digital Entertainment division—anchored by its rich video game heritage—remains a significant revenue generator. Through this segment, Konami develops and publishes games, including mobile and online offerings, drawing from its vast library of beloved IPs. Meanwhile, its Amusement unit continues to cater to physical gaming setups, including arcade machines and amusement centers, sustaining its initial streak of innovation in gaming environments. Beyond electronic entertainment, Konami has carved a niche in the gaming infrastructure with its Gaming & Systems segment, supplying casino machines and related equipment worldwide. Finally, the Sports segment reinforces Konami's diversification, capitalizing on the health trend by operating fitness clubs and wellness centers across Japan, thus weaving a unique business tapestry that not only entertains but also enriches lifestyles.

KOA Intrinsic Value
LOCKED
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