Razer Inc
HKEX:1337
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EV/EBITDA
Enterprise Value to EBITDA (EV/EBITDA) ratio compares a company`s total enterprise value to its earnings before interest, taxes, depreciation, and amortization. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.
Enterprise Value to EBITDA (EV/EBITDA) ratio compares a company`s total enterprise value to its earnings before interest, taxes, depreciation, and amortization. It shows how much investors are paying for each dollar of the company`s earnings, including both equity and debt.
Valuation Scenarios
If EV/EBITDA returns to its 3-Year Average (50.1), the stock would be worth HK$2.8 (0% upside from current price).
| Scenario | EV/EBITDA Value | Implied Price | Upside/Downside |
|---|---|---|---|
| Current Multiple | 50 | HK$2.8 |
0%
|
| 3-Year Average | 50.1 | HK$2.8 |
+0%
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| 5-Year Average | 50 | HK$2.8 |
+0%
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| Industry Average | 19.4 | HK$1.08 |
-61%
|
| Country Average | 14.4 | HK$0.8 |
-71%
|
Forward EV/EBITDA
Today’s price vs future ebitda
Peer Comparison
| Market Cap | EV/EBITDA | P/E | ||||
|---|---|---|---|---|---|---|
| US |
|
Razer Inc
HKEX:1337
|
24.5B HKD | 50 | 67.9 | |
| US |
|
Apple Inc
NASDAQ:AAPL
|
4T USD | 26.1 | 33.8 | |
| KR |
|
Samsung Electronics Co Ltd
KRX:005930
|
1 455.3T KRW | 14.7 | 32.9 | |
| US |
|
Dell Technologies Inc
NYSE:DELL
|
143.2B USD | 18.6 | 24.1 | |
| US |
S
|
SanDisk Corp
NASDAQ:SNDK
|
146.5B USD | 0 | 0 | |
| US |
|
Western Digital Corp
NASDAQ:WDC
|
137.4B USD | 39.9 | 36.8 | |
| IE |
|
Seagate Technology Holdings PLC
NASDAQ:STX
|
127.7B USD | 45.6 | 64.8 | |
| CN |
|
Xiaomi Corp
HKEX:1810
|
812.2B HKD | 18.3 | 17.2 | |
| SG |
S
|
Seagate Technology Holdings PLC
XBER:847
|
72.8B EUR | 30.9 | 43.5 | |
| TW |
|
Quanta Computer Inc
TWSE:2382
|
1.2T TWD | 13.3 | 16.4 | |
| US |
|
Hewlett Packard Enterprise Co
NYSE:HPE
|
37.4B USD | 10.6 | -159.9 |
Market Distribution
| Min | 0 |
| 30th Percentile | 10 |
| Median | 14.4 |
| 70th Percentile | 21.5 |
| Max | 1 767 274.1 |
Other Multiples
Razer Inc
Glance View
Razer Inc. was founded in 2005 with a vision to become the definitive hub for gamers around the globe. Born out of the fervent gaming landscape, Razer initially carved its niche by pioneering high-performance gaming peripherals—such as mice and keyboards—tailored to enhance the gaming experience. With its signature black-and-green aesthetic, Razer quickly built a brand synonymous with cutting-edge design and functionality. Over the years, Razer has expanded its offerings beyond hardware, venturing into software and services that cater to gamers and other tech enthusiasts. This seamless blend of hardware and software offerings forms the backbone of Razer's business model, driving its reputation as a leading name in the gaming industry. The company's revenue streams have evolved to reflect this comprehensive ecosystem. While gaming peripherals remain a substantial part of its business, Razer has successfully diversified into gaming laptops, smartphones, and a suite of software that enhances peripheral performance and user engagement. The software ecosystem includes platforms for cloud storage, in-game voice communication, and an integrated rewards program, all strategically designed to keep users within the Razer universe. By broadening its reach and fostering a loyal community, Razer earns not only from direct sales of its products but also from licensing and co-branding partnerships. This multifaceted approach ensures Razer remains deeply knitted into the fabric of the gaming world, constantly innovating and expanding its global influence.